![]() ![]() ![]() This leads me to believe that the early ~8 hours of the game either weren't considered for the highest difficulty, or weren't even tested at all. If I die, it's because I made an obvious mistake or screwed up, or because my reflexes aren't on point. I'm finding myself able to lock enemies down with combos, use Atreus and Kratos's various skills to deal with packs, and I'm killing enemies in a fairly quick amount of time. However, as I've progressed in the game and have gotten a lot more upgrades, the difficulty has absolutely levelled out. If you die, it's because you didn't rely on cheese to get through a segment. Naturally, early on this leads to incredibly boring strategies like spamming parries and axe throws, as opposed to being the melee-attacking juggling Kratos we all know and love. Enemies take a ton of hits, have nearly infinite poise and can tank through your attacks, and can basically 1-2 shot you with ease early on. So I have been playing through the game on the hardest difficulty, and as a lot of you have probably seen, there are quite a few complaints about how the difficulty is presented. ![]()
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